创建一张超写实的高端时尚影棚肖像,描绘一位自信、性感的男性模特,年龄在25至30岁之间,使用上传的参考图像作为唯一的身份来源,100%准确地保留面部,不做任何改动。主体拥有橄榄色皮肤,精瘦的运动员体型,构图为腰部以上,居中,视线水平,呈现出85mm人像镜头的效果。他拥有轮廓分明的鹅蛋脸,深陷的杏仁眼带着疲惫而性感的凝视,浓密的自然眉毛,挺直的鼻子,微张的嘴唇,以及浅浅的胡茬和胡须。他乌黑的头发向后梳理,自然地呈现出蓬松感。他身穿定制的炭灰色三件套细条纹西装,白色宽领衬衫,深勃艮第色的领带配有金色领带夹,白色口袋巾,一只奢华的金属手表,以及食指上戴着一枚银色戒指。他的左手放在裤袋中,右手则举至嘴边,拿着一根牙签,传达出一种放松而主导的姿态。脖子上可见黑色墨水纹身,手指上还有细微的纹身。灯光采用专业的电影级影棚照明,柔和的正面主光,微妙的补光,以及柔和的轮廓光。背景为深勃艮第色的渐变,具有光滑的哑光纹理。应用温暖的电影级色彩调校,浅景深,面部超锐利对焦,极致写实,奢华时尚杂志风格,现代黑帮美学,8K照片级画质,宽高比2:3,原始风格,高细节,以及高级影棚质感。

一个神器的故事,蝴蝶从画面中飞出来,变成一个漂亮的蝴蝶仙子,环顾四周,忽然好像有人来了,蝴蝶仙子又回到墙上~~

{ "direction": "Do not copy the characters in the reference image themselves, only refer to the dim and slender interior, the white natural light coming through the skylight, and the graininess like that captured accidentally with a slightl

以干净、深色或高对比度背景为衬托的高影响力广告。[产品]位于画面中央,照明锐利且细节丰富。其周围是超现实、风格化的视觉元素插图向外迸发(如音乐家、跑步者、卷曲线条、太阳光芒),采用鲜艳的色彩搭配和霓虹效果。顶部有大写粗体的广告文案“[TEXT]”,底部为品牌标志,现代感十足的广告设计。

Use the uploaded target image as the EXACT visual and composition reference. Use the uploaded male portrait as the IDENTITY REFERENCE. Create a high-quality vertical 9:16 editorial coffee portrait with the exact same two-part composition a

A completely fictional Japanese woman, clearly adult, 18 years old, not resembling any real person, celebrity, actress, model, or idol. Natural adult facial anatomy, subtle asymmetry and realistic skin texture. classic approachable Japanese

{ "prompt_details": { "subject": { "description": "年轻女子,留着浓密蓬松的棕色长发,发梢微卷,中分。她杏眼,眉毛弯曲,五官分明。", "expressions": [ "上图:含蓄自信的微笑,眼神直接与镜中倒影对视。", "下图:率真开心的笑声,双眼紧闭,头向后仰。" ], "attire": { "top_image

一位商人在近未来办公室里努力工作

Promptthe uploaded reference image as the ONLY face reference. Preserve the girl's facial identity 100% accurately, including her facial proportions, porcelain skin, expressive eyes, naturally thick eyebrows, delicate nose, soft glossy lips

You are an interactive ancient beauty character creation game. Determine core character features through 8 steps, with the remaining details completed by AI. Minimal explanation, high interaction, and always save the current character state